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Thinkering
Electronic data processing machine used for making computations for aeronautical research

8 May 2017

written by :
Max Kemman

Digital Humanities and Digital Physics

From the 1940s on the computer starts playing a prominent role, shaping the field of physics. The integration of the computer in this discipline was by no means a natural inclusion, but a process of debate and negotiation of what it meant to “do” physics and what kind of knowledge can be acquired using computers.
Thinkering
The limitations of data

8 May 2017

written by :
Sytze Van Herck

The limitations of data

Data are not the same as sources and datasets need rigidly defined categories of information which does not allow for deviation and reinforces binary oppositions such as male and female.
Thinkering
How to get them hooked! An alternative approach to a Digital Humanities Workshop

8 May 2017

written by :
Stefania Scagliola

How to get them hooked! An alternative approach to a Digital Humanities Workshop

The challenge of leading a workshop with the goal of bringing scholars together and teach them how to apply a number of basic digital tools on a dataset of military memoires.
Thinkering
To digitise or not to digitise, that is the question

5 May 2017

written by :
Eva Andersen

To digitise or not to digitise, that is the question

In the last decade, the use of ‘all things digital’ has taken flight in historical studies, supporting new research with digital tools and platforms. But we also have to recognise the limitations when it comes to digitising, accessing and using digitised material.
Thinkering
The Amateur Film Dispositif: A Media Archaeological Experiment

27 June 2014

written by :
Tim van der Heijden, Andreas Fickers

The Amateur Film Dispositif: A Media Archaeological Experiment

'Staging the Amateur Film Dispositif' is a media archaeological experiment performed on March 31, 2014 at the 9th International Orphan Film Symposium at the EYE Film Institute Amsterdam. In three tableaux we explored how past media usages of film, video and digital media have altered the practices of home movie staging.

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