What if the Nazis had won World War II? What if J.F. Kennedy had survived the assassination? What if the Cold War had ended in nuclear devastation?
Games often engage with counterfactual history, exploring events that didn’t happen but might have, inviting players to consider not only how different outcomes could have shaped the world we live in today, but also why certain events unfolded the way they did.
For this new appointment with History@Play, the C²DH is proud to once again team up with Rotondes, Game On, and the BTS school of Game Programming and Game Design to explore how video games reimagine the past.
The GRAND SALLE will showcase a selection of video games that reimagine key historical moments and immerse players in alternate histories.
In the STUDIOS, we will present a historical board game workshop in collaboration with the BTS school of Game Programming and Game Design.
Working in teams, the participants will learn the ropes of game design by creating games that explore how different choices could have altered key moments in Luxembourg’s history.
Programme
GRANDE SALLE
Sat 26.10 >14:00 — 19:00
Sun 27.10 >11:00 — 18:00
Historical video game expo and demo
CONTAINER CITY - STUDIO 3&4
Sat 26.10 >15.30 - 18.00
Historical Board Game Workshop in collaboration with the BTS school of Game Programming and Game Design.
maximum 30 participants. The workshop is free of cost, and places will be assigned on a first-come, first-served basis.
Suitable for ages 14 and up.
Language: English
Please register here (for free) to particpate in the board game workshop.