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Forum Z
A Hands-On exploration through Luxembourg’s virtual and real landscapes of digital developments in Education, Research and Culture

1 Februar 2019

verfasst von :
Juliane Tatarinov

A Hands-On exploration through Luxembourg’s virtual and real landscapes of digital developments in Education, Research and Culture

Who’s afraid of the Digital? This was the leading question of C²DH’s first Forum Z in 2019, organised by the Digital History Unit of the centre. Museum curators, schoolteachers, researchers and professional educators presented their projects in the House of Startups in Luxembourg City in the form of hands-on workstations followed by an round table discussing the merits of new digital projects with the audience in a casual atmosphere.
Event
Hands on History logo

11 Januar 2018

The Historical Art of Projection. Digital and experimental approaches to the archaeology of the screen

Hands-on History session with Karin Bienek and Ludwig Vogl-Bienek (University of Trier).
Thinkering
Video games as a real object of study: Some lessons from the Gamescom Congress 2017

29 August 2017

verfasst von :
Fabio Spirinelli

Video games as a real object of study: Some lessons from the Gamescom Congress 2017

Can video games be a serious research topic or are they only entertainment products? At the Gamescom Congress in Cologne, a series of talks and panel discussions were dedicated to video games from many different perspectives. In this blogpost, I will discuss some of them illustrating that video games can and should be taken seriously.
Thinkering
Rediscovering Pompeii digitally

8 Mai 2017

verfasst von :
Floor Koeleman

Rediscovering Pompeii digitally

Pompeian wall paintings as a source of inspiration for neo-classical domestic interior decorations; a digital approach to art history.