C2DH | Luxembourg Centre for Contemporary and Digital History
  • Projects
  • Thinkering
  • Data
  • Forum Z
  • People
facebook instagram linkedin Search this site
Université du Luxembourg
  • en
  • fr
  • de
  • Projects
  • Thinkering
  • Data
  • Forum Z
  • People
facebook instagram linkedin Search this site
  • en
  • fr
  • de
Open menu
×
C2DH | Luxembourg Centre for Contemporary and Digital History
Videogames as HiStorytelling: Exploring the Potential of Historical Ludonarratives
MENU
Public history

Videogames as HiStorytelling: Exploring the Potential of Historical Ludonarratives

written by
Sandra Camarda
published on
14 September 2022
share
Share on Facebook Share on Twitter Share by email Print

Show this publication on our institutional repository (orbi.lu).

Author(s)

Sandra Camarda
Sandra Camarda
Sandra is an Assistant professor
More about this author →
Share on Facebook Share on Twitter Share by email Print

Tags

Public history

related content

Data

22 April 2025

written by :
Andreas Fickers

Gilbert Trausch. Une vie dédiée à l'histoire (1931-2018)

Data

4 April 2025

written by :
Sandra Camarda, Fred Pailler

Exploring Video Games CD-ROMs: Curatorial Challenges and Historical Contextualisation and Significance

research areas

Public history

Public history

History beyond the academic walls

Contemporary history of Luxembourg

Luxembourgish history throughout the 20th and 21st centuries

Contemporary history of Europe

European history throughout the 20th and 21st centuries

Digital history & historiography

Investigating the impact of digital technologies on the practice of history

Université du Luxembourg C2DH | Luxembourg Centre for Contemporary and Digital History CVCE by uni.lu
  • Projects
  • Thinkering
  • Data
  • Forum Z
  • People
  • About
  • Contact
  • Doctoral school
  • Governance
  • Legal notice
  • Data protection
  • CVCE.eu by uni.lu

Copyright © Université du Luxembourg 2025. All rights reserved